* i l l u m e *
スポンサーサイト
--年--月--日 (--) --:-- | 編集
上記の広告は1ヶ月以上更新のないブログに表示されています。
新しい記事を書く事で広告が消せます。
Update Notes
2005年05月28日 (土) 04:31 | 編集
Update Notes: May 28, 2005 5/28/2005 4:00 AM

*** Frogloks ***

- The meditation time between the first and second part of the Qeynos froglok quest series has been removed.
- The area in which you can explore Crater Pond in Antonica to advance the froglok quest is now larger.
- Venekor's idol will no longer continue to pulse its AoE after Venekor stops being aggressive.


*** Gameplay ***

- When a guild is created, the person creating the guild will again become the new guild's leader.


*** Items ***

- Grizzlefang's Claw has been changed back to a fist weapon instead of a sword. There is now a sword reward available in addition to the other rewards for the "Grizzlefang's Mane" quest.



-The EverQuest II Team
スポンサーサイト
Update Notes
2005年05月27日 (金) 23:16 | 編集
Update Notes: May 27, 2005 5/27/2005 4:00 AM

*** Frogloks ***

- There was an area in one of the froglok zones where players could become stuck. This issue has been corrected.
- A specific case in which players on the fourth Freeport froglok quest could miss advancing to the second stage has been corrected.



*** Gameplay ***

- Maintained spell effects will no longer remain active after the spell is cancelled.



*** Epic Encounters ***

- Level 50+ contested creatures will now do slightly more melee damage to increase the challenge of the encounter.
- Creatures that add to The Krathuk encounter will now lock to the group that The Krathuk is mad at.



*** Controls, Commands, and User Interface ***

- The Tracking window can once again be sorted by name.



*** UI Files Updated ***

eq2ui_mainhud_tracking.xml

-The EverQuest II Team
Update Notes
2005年05月27日 (金) 00:29 | 編集
Update Notes: May 26, 2005 5/26/2005 7:00 AM

*** Headlines ***

- The quest to rescue the frogloks has begun!
- Experience a new instanced adventure area in Everfrost!
- Explore a new instanced adventure area in the Feerrott!
- Solo writs available for level 45+ players!
- You can now customize your in-game music!



*** The Return of the Frogloks ***

- New information has surfaced that indicates the noble frogloks are being held captive in the Feerrott!
- Frogloks in West Freeport and Castleview Hamlet can direct adventurers on the quest to help release this honorable race from the bonds of tyranny.
- Complete the quest for yourself and create your own froglok character! This quest is well-suited for solo players in their upper 20s, or groups in their lower 20s.
- Defeat the powerful evil force binding the froglok spirit and you'll make frogloks available for everyone on your server! This epic battle will require a full raid force of powerful adventurers.



*** Everfrost - The Forbidden Sepulcher ***

- A barbarian cult has invaded a tomb in Everfrost with the intention of raising their dark mistress.
- Search for a fallen barbarian in the Jagged Plains of Everfrost to begin this new adventure.
- The Forbidden Sepulcher is best suited for small groups and soloers in their low 40s.
- When your quest within The Forbidden Sepulcher of Everfrost is complete, you can go back inside and experience the adventure whenever you like!



*** The Feerrott - The Cleansing of the Cove ***

- It appears lizardmen are searching near the Trembling Lagoon for lost treasure. The scaled ones have disturbed the bones of those sleeping for ages, and new, darker dangers now lurk in the lagoon!
- Seek out Tarin Varinblade or Mashara Tiogran in the Feerrott to learn how you can help!
- The Cleansing of the Cove is best suited for soloers and small groups in their upper 30s.
- When your quest is complete, you can go back inside the Cleansing of the Cove and experience the adventure whenever you like!



*** Customize Your Music ***

- You can now customize your in-game music without moving or removing existing EverQuest II music.
- Create a folder called "custom_music" in the EverQuest II directory.
- Put MP3 files in the new "custom_music" folder and give them the same names as the MP3s in the "Music" directory.
- Music within the "custom_music" folder will be played instead of music in the "music" folder.
- For example:
- Put an MP3 of a song you like in the "custom_music" folder and name it "eq2theme.mp3".
- Start EverQuest II, and you will notice that the MP3 file you just renamed will play instead of the default theme.



*** Writs for Level 45-50 Adventurers ***

- The majority of the writs for level 45+ adventurers now target solo encounters instead of group encounters.
- New NPCs have been added to both Everfrost and Lavastorm to be sought out for completion of these writs.



*** Guild Window ***

- Added a "Show Guild Name" permission, which allows guilds to have probationary ranks that don't display the guild tag to non guild members.
- Added a privacy option to the events area of the guild window that allows a character to elect not to generate guild events.
- Added "Purchase Status Items" permission which allows guilds to control which ranks can buy status items from city merchants.
- Guildmate login and logout notifications will no longer be sent to alternate characters that are not guilded.
- The guild progress bar will now appear correctly when partially off screen.



*** Gameplay ***

- Linkdead players should now return to their last known location when logging back in.
- NPCs should be less likely to get stuck or fall out of the world when trying to get somewhere (especially when chasing adventurers who have made them angry).
- The tracking window will now list certain NPCs that were not shown before.
- Summoned mounts should no longer cause griffins to disappear.
- If a character goes linkdead while zoning, the character should end up in the destination zone when logging again.



*** Zones and Population ***

- Many creatures that could not be attacked after their encounters were broken will again be attackable. This applies to creatures such as Vallon Builders in The Orcish Wastes.
- Many NPCs will now be hailed by default instead of attacked. This applies to such NPCs as sentries in Antonica, scouts in The Commonlands, villagers and defenders in Thundermist Village, and deputy halflings in The Enchanted Lands. In order to attack these NPCs, you can still right click them and attack, turn on autoattack with them targeted, or use a spell or combat art against them.
- The Swornloves can no longer be found in The Commonlands or Antonica.
- Nightfall creatures in The Commonlands have recovered from the plague.
- A greater portion of population in the Enchanted Lands is now geared toward groups of 4 to 6 players.
- Lord Androus will now appear every 10 minutes in Stormhold, and his loot has been adjusted accordingly.
- Guard Captain Hess will now appear every 20-30 minutes in Stormhold, and his loot has been adjusted accordingly.
- Gnomish tinkerers have fixed the Clock of Ak'Anon, which had been prone to odd behavior.



*** Epic Encounters ***

- Darathar's breath weapon is now slightly more deadly.
- If your character dies in an epic raid level 50+ instanced zone, you now have the option to revive within that zone. This will allow you to make another attempt at an epic opponent that defeated your raid force. You may still select to revive outside the zone, but this will prevent you from entering again until the reuse timer has expired.
- Many henchmen of epic boss mobs now possess improved power regeneration and have a greater chance hit their opponents.



*** Quests ***

- The levels of many quests were adjusted to be more appropriate.
- The journal text in "The Fate of Karg Icebear" quest has been modified. Additionally, Karg Icebear, in Icespire Summit, will now speak to and reward players for successfully completing the epic encounter.
- Homebound readers can now enjoy their copy of Rise of the Orcs: Three.
- A house version of The Trials of Sir Morgan is available upon completing this quest. Those who have previously completed this quest may purchase a home copy for a nominal fee from their local sage.
- General Fandrak in The Feerrott will now offer "Hearts of Ice" again if you did not accept the quest the first time he offered it.
- The "Kouryick the Traitor" quest in West Freeport can now be completed correctly.
- The libraries in both Qeynos and Freeport carry a new book talking about the spires.
- The wolves that attack in the first part of the "Little Tarby Lost" quest may prove to be more of a challenge.
- Cythan, in the quest "The Teachings of Yoru," will spawn at the appropriate interval.
- Challenging Sartar in "The Teachings of Yoru" will no longer result in Sartar backing down.
- Quests that are part of the Birchbark quest series in The Orcish Wastes will now appear in the correct category in the quest journal.
- The item reward for "Mystail Tails for Fevalin" is now of more appropriate quality for the challenge of the quest.
- The item reward for "The Sweet Taste of Fairy Dust" is now of more appropriate quality for the challenge of the quest.
- While obtaining citizenship in The Baubbleshire, there's now a waypoint leading to the docks when the player is tasked with going to The Caves.
- When using the forge in Runnyeye for the Bone Bladed Claymore quest, it will only consume one ebon cluster rather than all ebon clusters in your inventory.
- Sir Tatters will now offer his final quest if the player is on the eighth stage of the Last Straw quest or has completed it.
- Athwyn Shaedon has moved a bit further up on the shore, and should be talking to those who speak Ayr'Dal.
- All mention of collecting "beatles" should now specify "beetles" instead. Those still interested in obtaining beatles should check for record collector shows in their area.
- Jailers in Varsoon should now always drop keys needed for the quest "The Cove of Decay - Prison Break."
- "History of the Trials," given by Bruhn K'Viir in Nektulos Forest, can again be completed.
- The assassin at Vhalen's Tower should no longer spawn for those who have already completed the quest.



*** Items ***

- Item effects that stun, mesmerize, stifle, or fear will no longer affect epic raid targets.
- The power increase of the Gift of Cristanos will now target the caster instead of the enemy.
- The icon for palladium bangles has been corrected.
- The small cabinet furniture item now has the correct appearance.
- Owlbears in Nektulos Forest will now drop web-covered armor.
- Goblin Rotgut will now grant health regeneration instead of power regeneration.
- The broken military pick now has the correct icon.
- Baubbleberry Pie will now provide the correct icon in the spell effects window when consumed.
- Several crafted accessories that were equipping in the wrong slot have been fixed.
- The Feywood Nunchaku now has a more appropriate appearance.
- The Snake Hoop now has the correct icon.
- The Feyiron crossbow bolt icon has been fixed.
- Frostfin Hide Leggings, Northforged Vanguard Greaves, Thick Brigandine Leggings, and Thick Embroidered Pantaloons can now be equipped in the legs slot.
- Thestats on the Acquisitor Vest, Signet, Breeches, Gloves, Helm, Hoop, and Tags have been improved, and the growth levels are now more appropriate.



*** Spells and Combat Arts ***

Berserker changes:
- Infuriate will now be automatically granted to Berserkers at level 48.
- Battle Chant will now improve as it is upgraded.
- Coup de Grace's berserk effect will now trigger if you kill the NPC within 5 seconds instead of 3.
- Nehron's Stunning Barrage will now have a visual effect when it is used.

Brawler changes:
- Indomitable Will now provides greater benefits when upgraded.

Brigand changes:
- Plead for Mercy is now more effective than Beg for Mercy.

Bruiser changes:
- Merciless Stomp's secondary buff effect will now trigger if you kill the NPC within 10 seconds instead of 5.

Conjurer changes:
- Taneranthalis' Shuddering Ground will now snare your opponent correctly.
- Phogiston, Pullation, and Embers will no longer stack with Gift of the Magi.

Crusader changes:
- Knight's Stanceno longer gives a skill boost to Tower Shield since it isn't a knowledge Paladins possess.
- Offering of Armament no longer allows the Crusader to cancel the negative effects while the target retains the positive effects. The spell description has been clarified.

Defiler changes:
- Putrified Balm's proc effect will now apply to the target rather than the caster.
- Tierbold's Pestilent Miasma will now deal extra damage against beings of Shadow.
- Keigwyn's Corruptive Anathema is now known as Keigwyn's Deadly Anathema.
- Tendrils of Fear should now proc more frequently.

Fighter changes:
- Intervene will now improve as it is upgraded.

Illusionist changes:
- Scorching Beam now has a heat damage-over-time effect associated with it.

Inquisitor changes:
- Forced Submission, Forced Acquiescence, and Forced Compliance will provide greater benefits when upgraded.

Mystic changes:
- Touch of the Grey will now snare your opponent correctly.
Paladin changes:
- Aegis of Hope no longer gives a skill boost to Tower Shield since it isn't a knowledge Paladins possess.

Ranger changes:
- Hidden Fire is now more effective than Hidden Shot.

Scout changes:
- The Tracking window can now be toggled between sorting by distance and by name without logging out.
- Sneak will now improve as it is upgraded.

Shadowknight changes:
- Unholy Aura scrolls are no longer named Unhallowed Aura.
- Cursed Sacrament's description now includes the correct reagent component that must be used to cast the spell.

Templar changes:
- Nomsoe's Blessing of Transal and Jusagta's Rune of Just will now increase strength properly when the Symbolic Faith effect goes off.
- Reproach debuffs additional magic/mental/divine resistance as the spell is upgraded.

Troubador changes:
- Graceful Avoidance's intelligence buff will increase as the spell is upgraded.
- Bria's Entrancing Sonnet will now appear in the maintained spells window.

Warden changes:
- Primal Instinct and Primeval Instinct will provide greater benefits when upgraded.

Warlock changes:
- Paralyzing Fear should indicate its effects more clearly. The secondary effect and the fear component no longer use the same icon.

Wizard changes:
- Ring of Cold should now correctly snare the target.



*** Tradeskills ***

- The recipe for Arcane Concerto (Adept III) will now properly return adept versions of the spell at all quality levels.
- The Carpenter reaction art Muse has changed from +20 durability -20 power to +20 durability -6% success.
- Crafted lamps and chandeliers should now emit light.
- Wall Chair is now called Wall Chain.
- Merchant Juvena and Merchant Elbow now sell fuel.
- The progress required to craft many drinks has been adjusted to make drink creation difficulty more consistent.
- Carpenter Essentials recipe books now contain recipes to create racial furniture that used to be available at NPC merchants:
- Gukta Bucket (Artisan Essentials 5)
- Troll Chair (Artisan Essentials 6)
- Troll Wooden Crate (Artisan Essentials 7)
- Freeport Bedside Table (Craftsman Essentials 11)
- Gnome Resting Chair (Craftsman Essentials 11)
- Gnome Thinking Chair (Craftsman Essentials 12)
- Gukta Ironwood Shelf (Craftsman Essentials 12)
- Faydark Wooden Stool (Craftsman Essentials 13)
- Halasian Bucket (Craftsman Essentials 13)
- Halfling Drum (Craftsman Essentials 13)
- Kaladim Bucket (Craftsman Essentials 14)
- Kaladim Wall Chain (Craftsman Essentials 14)
- Large Bench (Craftsman Essentials 14)
- Medium Bench (Craftsman Essentials 15)
- Plain Gukta Vase (Craftsman Essentials 15)
- Simple Dresser (Craftsman Essentials 15)
- Small Wooden Table (Craftsman Essentials 16)
- Small Weathered Keg (Craftsman Essentials 16)
- Oggokian Chair (Craftsman Essentials 17)
- Baubbleshire Table (Carpenter Essentials 20)
- Halasian Boiling Pot (Carpenter Essentials 20)
- Erudin Ornate Urn (Carpenter Essentials 21)
- Crafted Vase (Carpenter Essentials 21)
- Coalition Ornate Rug (Carpenter Essentials 21)
- Antonican Ornate End Table (Carpenter Essentials 22)
- Faydark Chair (Carpenter Essentials 22)
- Faydark Tavern Table (Carpenter Essentials 22)
- Erudin Warding Orb (Carpenter Essentials 22)
- Faydark Vase (Carpenter Essentials 23)
- Faydark Wooden Table (Carpenter Essentials 23)
- Lab Flask (Carpenter Essentials 23)
- Short Militia Shelf (Carpenter Essentials 23)
- Broken Large Bench (Carpenter Essentials 24)
- Fine Landscape Painting (Carpenter Essentials 24)
- Freeport Coffee Table (Carpenter Essentials 24)
- Oggokian Rock Table (Carpenter Essentials 24)
- Generic Wall Sconce (Carpenter Essentials 25)
- Gnome Simple Table (Carpenter Essentials 25)
- Oil Painting of a Knight (Carpenter Essentials 25)
- Halfling Wooden Table (Carpenter Essentials 26)
- Kerran Chair (Carpenter Essentials 26)
- Open Chest of Skulls (Carpenter Essentials 26)
- Painting of the Sun God (Carpenter Essentials 27)
- Thexian Chair (Carpenter Essentials 27)
- Ornate Halasian Chest (Carpenter Essentials 27)
- Thexian Table (Carpenter Essentials 28)
- Thexian Wine Rack (Carpenter Essentials 28)
- Ornate Vase (Carpenter Essentials 28)
- Antonican Rug (Carpenter Essentials 29)
- Embellished Rug (Carpenter Essentials 29)
- Erudin Globe (Carpenter Essentials 29)
- Fine Painting of a Stone Building (Carpenter Essentials 31)
- Ornate End Table (Carpenter Essentials 34)
- Ornate Bedside Table (Carpenter Essentials 35)
- Skull Post (Carpenter Essentials 36)
- Oil Painting of a Brick Castle (Carpenter Essentials 36)
- Oil Painting of a Sea Shore Cliff (Carpenter Essentials 37)
- Wooden End Table (Carpenter Essentials 37)
- Long Ornate Shelf (Carpenter Essentials 38)
- Paladin Brazier (Carpenter Essentials 44)
- Oil Painting of a Castle (Carpenter Essentials 45)
- Oil Painting of a Stone Castle (Carpenter Essentials 46)



*** Controls, Commands, and User Interface ***

- You now stay closer to groupmates when you /follow them.
- Item links should once again work properly in all chat channels.
- The arrow on the map will now point in the direction your avatar is facing rather than your camera.
- There is new mouse control option available for use: Options > Controls > Mouse Settings > Auto Run Off When Both Mouse Buttons Down (default is yes). If you turn this off, autorun will no longer be canceled when you press both mouse buttons at the same time.
- The store window now shows coin gain per session as well as total coin gain for offline sales.
- Bags will now default to being non-sellable when they are first created. You can still sell bags by clicking the "not for sale" checkbox in the merchant window.
- The mail window will now show the total number of messages as well as the number of unread messages you have in your mailbox.
- Examining spell scrolls in the merchant window will now display its effects correctly.
- There is now a "cancel" button in the waypoint window.
- The waypoint window should now clear when you reach the end of the waypoint path.
- Quests with long names should no longer have their names cut off in the quest journal.
- Spell scrolls that are Lore or No Trade will now indicate this when moused over.
- Mousing over an item in the merchant window will now show its tooltip.
- The "Default Access" level in the housing window has been renamed to the "Public Access Level" to prevent confusion.
- The Balanced profile now enables interactive water and splash particles by default.



*** Art ***

- It no longer appears to rain underwater.
- Female elf hair should no longer show through robe hoods.
- When dryads freeze in their death pose, they now turn to solid wood.
- Vanguard shoulders on elf males should no longer seem to hover.
- The Blood Drenched Gi will now occlude other armor properly.
- The prism effect that indicates where a scrying stone can be used is now visible from further away.



*** UI Files Updated ***

eq2ui_mainhud_letterboxframe.xml
eq2ui_mainhud_mail.xml
eq2ui_mainhud_waypoints.xml
eq2ui_playerhousing.xml
eq2ui_popup_rewardpack.xml
eq2ui_mainhud_tracking.xml
eq2ui_mainhud_openedmail.xml
eq2ui_examine.xml
eq2ui_mainhud_guild.xml
eq2ui_gamedata.xml
eq2ui_ButtonStyles.xml
eq2ui_inventory.xml

-The EverQuest II Team
Update Notes
2005年05月24日 (火) 00:27 | 編集
Update Notes: May 24, 2005 5/24/2005 4:00 AM

*** Zones and Population ***

- "Ancient Octopus" in Antonica is now "an ancient octopus" and should have a more appropriate chance for chest drops.


*** Epic Encounters ***

- Epic raid level 50+ instanced zones now trigger their reuse timer as soon as the player zones in. You can no longer return to one of these raid zones if you leave it for any reason until after the reuse timer has expired. An additional change to add optional revive locations within these zones will be included in the next update.


*** Quests ***

Note: The quests "Curious Goings On" and "The Cleansing Hand" can no longer be completed. Players with these quests in progress are advised to delete them from their quest journal. These quests were offered at early stages of the introduction of the Bloodline Chronicles and were intended to only be completed before the launch of the Adventure Pack. We apologize for the confusion.

-The EverQuest II Team
Update Notes
2005年05月20日 (金) 23:47 | 編集
Update Notes: May 20, 2005 5/20/2005 4:00 AM

*** Quests ***

- Zozor's repeatable quest: "The Council's Will" can now only be obtained again an hour after completion.

-The EverQuest II Team
Update Notes
2005年05月19日 (木) 00:10 | 編集
Update Notes: May 19, 2005 5/19/2005 4:00 AM

*** Gameplay ***



- Raid NPCs that are level 50+ will now have the ability to regen their power. Additionally, their melee auto-attacks will be slightly hasted.





*** Offline Selling ***



- Addressed an exploit in the offline consignment market related to the purchase of partial stacks.



-The EverQuest II Team
Update Notes
2005年05月18日 (水) 08:47 | 編集
Update Notes: May 18, 2005 5/18/2005 4:00 AM

*** Quests ***

- Some general bug fixes have been applied to the Krathuk encounter in Everfrost.


*** Gameplay ***

- The 'Finish' button should now enable properly in the character creation screen when attempting to create a character on the Test server.


*** Items ***

- Deleting a bag filled with items will now place the items into the overflow slot. This should correct some issues with players being unable to enter their homes.



-The EverQuest II Team
Update Notes
2005年05月17日 (火) 00:07 | 編集
Update Notes: May 17, 2005 5/17/2005 4:00 AM

*** Zones and Population ***

- Doors in the Thundering Steppes should once again be working properly.


*** Items ***

- The Scimitar of Valor will now proc 10% of the time instead of 100%.


*** Controls, Commands, and User Interface ***

- Fixed a bug causing to appear in the sales log.



-The EverQuest II Team
Update Notes
2005年05月13日 (金) 23:06 | 編集
Update Notes: May 13, 2005 5/13/2005 4:00 AM

*** Epic Encounters ***

- Highly challenging encounters (typically denoted as +++ or ^^^ and greater) are now immune to spells that reduce their movement speed. They will pursue their enemies at a rate greater than their target's speed.

- The Deserted Mine in the Orcish Wastes is once again open to visitors. Tremblar wants to say hello.

- Grumzod the Exiled's henchmen will no longer wander as far from their master.



*** Spells and Combat Arts ***

- Focused Benefaction (Templar), Zealotry (Inquisitor), Oberon (Mystic), Maelstrom of Dismay (Defiler), Hierophantic Genesis (Warden), Porcupine (Druid), have been changed to be toggleable. The stun effect can be canceled, but doing so removes the maintained beneficial effect of the spell.

- Focused Benefaction, Hierophantic Genesis, Oberon, and Porcupine now have a recast timer of 120 seconds.

- Focused Benefaction now has a limited number of times it can trigger a reactive heal.



-The EverQuest II Team
Update Notes
2005年05月12日 (木) 08:14 | 編集
Update Notes: May 12, 2005 5/12/2005 4:00 AM

*** Epic Encounters ***



- The Deserted Mine in the Orcish Wastes has been temporarily sealed while Tremblar enjoys a brief vacation.





*** Housing ***



- Houses in South Qeynos should once again be accessible.





*** Offline Selling ***



- Items located in a house vault and currently for sale will now properly be removed from the market if they become No Trade. House owners will be able to remove these items from their vault.



-The EverQuest II Team
Update Notes
2005年05月11日 (水) 08:23 | 編集
Update Notes: May 10, 2005 5/10/2005 4:00 AM

*** Gameplay ***

- Fixed an issue causing characters to be unable to zone after coming back from being linkdead.


*** Zones and Population ***

- The revive point in Arialla's Cove is now less dangerous.
- Adventurers can once again enter Trenda'loz's inner chamber during the Deception quest.


*** Spells and Combat Arts ***

- The duration of the Scout ability Pathfinding has been increased to 30 minutes.


*** Commands, Controls, and User Interface ***

- Examining a spell scroll in the broker window will now correctly show the spell's effects.



-The EverQuest II Team
Update Notes
2005年05月11日 (水) 08:13 | 編集
Update Notes: May 11, 2005 5/11/2005 4:00 AM

*** Epic Encounters ***

- The Krathuk and his henchmen will now lock upon becoming aggro, and any adds that spawn will lock to the Krathuk's latest opponent. The Krathuk will only spawn new adds if he is currently locked to an enemy.
- Borxx no longer carries any personal treasure into the Meeting of the Minds event.



-The EverQuest II Team
日本語Patch情報を見て…
2005年05月09日 (月) 20:00 | 編集
> Dusty Blue Stoneのクエストを完了したもののGhoulbaneヘ
> リテージクエストへ進むことを選択しなかったプレイヤーが、
> 北ケイノスのToranimに話しかけることができるようになり
> ました。
> 適切な条件を満たすと、クエストのオファーを再度
> 受けることができるようになります。

これ、待ってました!さっそく行ってみよう:)
エバークエストII βテスター2次募集開始(2005/04/30)
2005年05月09日 (月) 19:24 | 編集
GW開始直後に募集がかかっていたんですね。知りませんでした。

ちょっとだけ募集してみようかな…と思いましたが、やっぱりやめました。英語版だけでおなかいっぱいです。

あと、βテスト版に対して大幅なバージョンアップが行われたそうですね。
→公式サイト

変更点は150以上…

最近まともにPatchの内容を確認していないので、私もじっくり眺めることにします。やっぱ日本語で書いてあると楽だなぁ!
F1世界選手権第5戦スペインGP
2005年05月09日 (月) 02:09 | 編集
琢磨くんのいないレースはやっぱり淋しいなぁ!
インタビューが見られたのがせめてもの慰めになりましたが…

サン・マリノGPでの入賞も取り消しとなり、とても残念でなりません。
せっかくやっと調子を取り戻せてきたのかなぁと思っていたところだったのに。

次のモナコGP、今のままでは同様に欠場という事になってしまいますが、なんとか出られるようになる事を祈ってます。

ルノーとトヨタは今年はほんと大活躍ですね。B・A・R Hondaも頑張っておくれ!
テンプレートコンテスト
2005年05月07日 (土) 22:18 | 編集
fc2templatecomp.gif

テンプレートコンテストが行われるそうです:)

これまでもたくさんの素敵なTempleteが作成されてきたわけですが、[コンテスト]となると、作り手側にとってはたまらない刺激になるでしょうね。
賞品もまぁいい感じなのではないでしょうか…。

お借りする側からしても、ますます素敵なTempleteに出会えるかもしれないとワクワクします。

さてどうなるでしょう。楽しみですね。
Update Notes
2005年05月07日 (土) 22:00 | 編集
Update Notes: May 07, 2005 5/07/2005 4:00 AM

*** Improved Guild Window ***

- The guild window will now remember which tab is selected across restarts of the game.

- The "Change Guild MOTD" permission now works correctly at all ranks.

- Members can now be sorted by guild rank.

- The guild member list background was removed to improve readability.

- Increased the speed of scrolling through the guild member list when using the up/down arrows on the scroll bar.

- Removed some ornamentation around the number of status points to improve readability.

- Changed all the sort options to sort alphabetically after their primary sort key.

- Event filters are sorted alphabetically.

- Added new event filters for gaining adventure levels 10, 20, 30, 40, and 50.

- Added new event filters for gaining trade skill levels 10, 20, 30, 40, and 50.

- Added a new event filter for patrons completing heritage quests.

- Notes removed from a player will no longer reappear after zoning.

- "Show Members Online Today" will no longer display only members currently online.

- Converting heritage quest rewards to and from their furniture state will no longer generate guild events.

- Officer chat has been added to the menu options when clicking the chat icon.



*** Adventure on the Seas ***

- Group tickets for the new boat rides to the Enchanted Lands, the Orcish Wastes, and the Feerrott will now take all group members to the same boat encounter.



*** Zones and Population ***

- Corpses in A Gnoll Cave will no longer respawn.

- Chests will no longer drop from the second wave of creatures in the Keeper of Nihility event.



*** Quests ***

- The note dropped from Kixizor no longer has to be read to advance the Necromantic Blood Runes quest.



*** Items ***

- The Shimmering Star Breastplate has the same stats and level that it did before the last live update. Its proc has been changed to have one reflection instead of two, and the potency was decreased from 50% to 25%.



*** Controls, Commands, and User Interface ***

- Combat auto-facing should once again work correctly.

- Tooltips should now show correctly in the broker and store windows.

- Fixed an issue causing problems reading in-game mail.

- Resizing the chat window when it contains a large amount of text should no longer cause a crash.



*** UI Files Updated ***

eq2ui_mainhud_openedmail.xml



-The EverQuest II Team
Update Notes
2005年05月05日 (木) 08:32 | 編集
Update Notes: May 05, 2005 5/05/2005 4:00 AM

*** Gameplay ***



- The game will once again run properly on Windows 98/ME.





*** Improved Guild Window ***



- The guild member count on the guild main page is no longer affected by the filter setting on the guild member page.

- The guild log event for when a guild member gains a new adventure level is now being generated properly.

- Sorting by level in the guild member list when displaying adventure or tradeskill class now works correctly.



-The EverQuest II Team
Update Notes
2005年05月04日 (水) 08:34 | 編集
Update Notes: May 04, 2005 5/04/2005 4:00 PM


*** Gameplay ***

- Characters that were unable to log in after this morning's update should now be able to get online.
- Offline characters selling items from their vault should no longer show a zone location on the broker window.
- Fixed an issue that was causing the cancelation of certain maintained spells to result in a crash.


*** Adventure on the Seas ***

- Group tickets for the new boat rides to the Enchanted Lands, the Orcish Wastes, and the Feerrott will now take all group members to the same boat encounter.


*** Tradeskills ***

- By order of the Overlord and Queen Bayle, furniture is no longer available for purchase from city merchants. They may have some barrels and buckets left for sale, but the majority of home furnishings will now only be available from Carpenters.





-The EverQuest II Team
Update Notes
2005年05月04日 (水) 08:31 | 編集
Update Notes: May 04, 2005 5/04/2005 4:00 AM
*** Headlines ***

- Experience two new quest-based instanced adventure areas for soloers and small group players!
- Explore a new four-group level 50 epic raid adventure!
- Face danger when traveling on the high seas with new boat rides!
- Managing your guild is even easier with our new improved Guild window!
- Spirit shards absorb automatically when you get near them!
- Status upkeep reductions now visible when inspecting furniture!
- New treasures added to many epic boss fights!


*** New Quest Adventure Areas ***

Nektulos Forest – The Lair of the Necromancer
- An ancient power from before the Age of Cataclysms has been awakened in Nektulos Forest, and it's up to you to stop it!
- Sharhan, found near Behemoth Pond in Nektulos Forest, will give worthy adventurers a quest to explore a new instanced adventure area called the Lair of the Necromancer.
- This instance is best suited for soloers and small groups between levels 25 and 35.
- Once the quest is complete, adventurers can go back and battle within the lair whenever they like!

The Thundering Steppes - A Gnoll Cave
- Players who have completed the first series of quests on the new content path in Thundering Steppes can receive a quest from Tish Tickers that leads to a new instanced adventure area called A Gnoll Cave.
- Tish had some magical artifacts stolen by gnolls, and she needs you to retrieve them.
- This instance is best suited for soloers and small groups between levels 25 and 30.
- Once the quest is complete, players can return and fight the gnolls again whenever they like!


*** New Epic Adventure Area ***

- The Commune of K'Dal is a new instanced epic adventure area in Lavastorm for a full raid force of high-level characters.
- Adventurers will come upon a mining camp of dwarves under the control of a powerful Nightblood named K'Dal the Deceiver. Your conversation with the dwarves will determine how the fight with K'Dal progresses.
- This Nightblood has some powerful new abilities, and players will need to develop new strategies to defeat this fearsome foe. Those who do so will be rewarded with fabled treasures!


*** Adventure on the Seas ***

- Those seeking to make the journey to the Enchanted Lands, the Orcish Wastes, or the Feerrott now have another travel option available at a lower price.
- Gnomish entrepreneurs in Qeynos and Freeport are offering lower-priced boat travel to the destinations listed above, but adventurers will have to pitch in and keep their ship free of invaders.
- Speak to Gizrin Mimbles in East Freeport and Tocks Mimbles in Qeynos Harbor to learn the details of their new travel venture. Keep in mind that gnomes have been known to be unreliable navigators at times, so pay attention to what they say about the risks involved in booking passage aboard their ships.
- There are solo and group versions of these boat adventures, with multiple variations of each trip. Sometimes you may find your victory to be quite rewarding.
- Travelers booking passage must already have access to their destination.
- These tickets follow the same rules as the standard voyage tickets: they must be used before the purchaser zones or camps.
- Known issue: Group tickets are not currently transporting group members into the same boat zone. Please purchase individual tickets at this time. We will be fixing the group ticket issue in the next update.


*** Improved Guild Window ***

- The number of guild ranks has been expanded from 4 to 8, and guild ranks can now be given custom names. You can also see the number of members at each rank.
- Guild ranks now have flexible permissions. Guild leaders can customize the permissions at each rank to suit the needs of their guild structure. The order of ranks determines what actions can affect another player, i.e. you can't kick a player of equal or higher rank, even if you have kick permission. Guild leaders can still do anything to anyone, of course.
- Guilds now support shared notes. Each guild member can set a one line note about themselves that all their guildmates can see. There is a rank permission to allow modification of other players' notes.
- Guilds now support officer private notes. These are settable and viewable by those with the appropriate rank & permission.
- Guilds now have an event history. Events are generated for noteworthy actions such as leveling up, finding very good loot, and slaying epic monsters.
- You can now see the number of patrons in the guild on the main guild tab, and the tooltip for this control gives more information about the patron system.
- You can now see your guild rank, patron status, contributed status points, and guild join date on the main guild tab.
- You can now elect to be notified when guild members log in or out. You'll find this checkbox in the Main tab of the guild window.
- You can decide whether you want your member list to show tradeskill class, adventure class, or whichever is highest.
- Filters have been added to the guild member list. Instead of just a checkbox to show online members only, there is now a dropdown which lets you choose a filter such as: all members, online now, online today, online last 7 days, offline more than 30 days, etc.
- The tooltip on the guild XP bar has been fixed, and the bar has been enlarged to show progress more clearly.
- Known issues that will be addressed in the next update:
- The guild member count on the guild main page is currently affected by the filter setting on the guild member page.
- The guild log event for when a guild member gains a new adventure level is not being generated.


*** Gameplay ***

- Spirit shards will now automatically absorb when you get near them. You no longer have to click the shard yourself to absorb it.
- NPCs that cannot be attacked should no longer be able to aggro players.


*** Zones and Population ***

- Owlbears and spiders in Nektulos Forest can now drop a wider variety of loot.
- More Sabertooth Trackers can be found in The Thundering Steppes.
- Sullon assasins in The Orcish Wastes have decided to refer to themselves as Sullon assassins. Apparently orcs are making an effort to improve their spelling.
- There are now more dryads in The Feerrott near Murdunk's Fall.
- You can now double-click the entrances to Edgewater Drains from the Serpents Sewer.
- Gurndundl's size has been reduced to more closely match that of other giants in Nektulos Forest.
- Adventurers will now be able to repair damaged centaur faction in the Thundering Steppes. Settlers in Thundermist Village have grown alarmed by this announcement.


*** Epic Encounters ***

- The raid encounter with T'Haen the Lost will no longer spawn an unlimited number of adds.
- The Vision of Vox has returned to her roost in Permafrost.
- The melee resistances of epic bosses are now better balanced. An opponent that is immune to one damage type (such as slashing) should no longer have high resistance to another damage type (such as piercing).
- In addition to their normal loot, many epic bosses now drop new types of rare items unique to each encounter. Please note that these new treasures will be very rare and will not drop every time an encounter is defeated.
- The Vault of the Fallen epic encounter inside Fallen Gate has been modified to be both more challenging and more rewarding. The access quest for the Vault has also been made more accessible. Search the ruins of Fallen Gate for clues.


*** Quests ***

- Ceremony of the Fanged Necklace - Quest should now update in any zone which can fulfill the requirements.
- Tarby Boulderboom's dire wolf event will now provide an appropriate challenge.
- The "A Bow for a Beauty" quest in Antonica can now be completed.
- The Far Seas Requisition Desk in the Thundering Steppes will now give out the correct quests. The desk will stop glowing after all requisitions have been completed.
- The "Kouryick the Traitor" quest in West Freeport can now be completed.
- The "Sea of Mist," "Sea of Crossed Swords," and "Blackwater Seas" boat adventures are now listed as Access quests. This will allow players to delete the quests if they choose to do so.
- Obsid Boulderboom can now be hailed to get another Cracked Stone Hand Axe to start the Polished Granite Tomahawk heritage quest.
- Tish Tickers in The Thundering Steppes now requires all five of the coins to pay off her loan during the "Scrying Shame" quest.
- The "Haunted Helm" quest in Stormhold can now be completed.
- "They Stole My Food" in The Feerrott can now be completed.
- The "Feeling of the Fauna" quest in The Feerrott can now be completed.
- Bouncer Hurd has taken the place of Bouncer Prud as the target for the "Test Subjects" and "Feerrott Who's Who" quests in The Feerrott.
- Far Seas Requisition Special Contract #NF112-A will now update after surviving Death's Maw.
- The monks fought during the FBSS heritage quest will no longer knock their opponents back with quite as much velocity.
- Caius Callidus in West Freeport no longer asks adventurers to help with his problem, nor will he acknowledge adventurers who already agreed to help. In the future, he will require adventurers' help again. (Note: It would be prudent to delete this quest from your journal if you're currently on it.)
- Taskmaster Deldrin has sorted out his problems with requisition orders in the Thundering Steppes.
- Players must now choose one reward from the "Stop the Elementals" quest instead of getting all rewards.


*** Items ***

- Evol Machete is now lore.
- Bhorgeses Bracelet should now be more appropriate for players around level 27.
- Necklace of Fingers is now equippable in the neck slot.
- Glowing Fire Charred armor should now be attuneable.
- The Etheric Katar will now have a more appropriate appearance when equipped.
- Activatable items with multiple charges are no longer attuneable.
- A message in the chat window now indicates when poisons are applied or wear off.
- The buffs given by spirit totems had their duration increased from 3 minutes to 30 minutes.
- Goblin Rotgut now has the appropriate icon.
- The Bloody Claw of the Spirit Sucker now has an appropriate icon.
- "Rading" was changed to "Raiding" in the following items: Tallon Raiding Sword, Tallon Raiding Scimitar, and Tallon Raiding Dagger. Like we said before, the orcs are trying to improve.
- The following crafted poisons will now proc correctly:
- Anger of the Spirits
- Astonishing Visions
- Aura of Guardsmanship
- Aura of Salvation
- Aura of the Battlemaster
- Blessing of the Ages
- Bloodburst
- Bulwark of Shadow
- Circle of Sanctuary
- Disruptive Torment
- Enchanted Aura
- Influence of Hate
- Impenetrable Barrier
- Insufferable Anguish
- Irrepressible Vexation
- Malevolent Displacement
- Malignant Decay
- Noxious Regression
- Ravenous Incapacitation
- Retribution of the Sky
- Spirit of the Berserker
- Sting of the Beast
- Superior Protection
- Supernal Wave
- Untimely Concussion
- Ward of the Stalwart
- Wave of Protection


*** Spells and Combat Arts ***

- Spirit of the Wolf now lasts 30 minutes instead of 15, and can now be cast on those outside your group or raid.
- Enduring Breath can now be cast on those outside your group or raid.
- Feign death now works correctly against creatures that become aggro due to proximity without being locked.
- When charm wears off a creature, it can again be targeted with the "target nearest enemy" key.
- Hostile point-blank area of effect spells will no longer initiate a recast timer or consume resource pools or components when there are no hostile targets in the radius.

Brigand changes:
- Snarl will once again affect all members of an encounter.

Fury changes:
- Ferocity of the Eel's description now correctly indicates that it adds crushing damage over time rather than increasing the target's crushing skill.

Guardian changes:
- Iron Conviction will now improve as it is upgraded.
- Slate's Steely Resolve now lasts for 15 minutes.

Illusionist changes:
- Esida's Chromatic Deluge, Chromatic Storm, and Cerebral Tempest now provide a stifle effect.

Inquisitor changes:
- Conversion of the Soul will now heal more damage on a resurrected character than Reforming Soul.
- Dogmatic Healing and Intolerant Healing will now cast their haste effect on the target rather than the caster.
- Acts of Belief and Acts of Faith will now proc 5 times instead of 1.
- Unholy Fear should now have a more appropriate visual.

Monk changes:
- Goran's Slumbering Dragon can now be used in the same Heroic Opportunities as Swooping Dragon.
- Spider Stance will now provide a greater attack speed bonus as it is upgraded.

Mystic changes:
- Shadowy Attendants will no longer melee attack NPCs if they are hit with an AoE spell.

Paladin changes:
- Holy Sunder now requires a two-handed weapon to be cast, as described.

Predator changes:
- Blade Flurry will now only affect members of the targeted encounter.

Templar changes:
- Resurrect will now heal more damage on a resurrected character than Battle's Reprieve.
- Involuntary Healer and Involuntary Curate's healing effects should now work correctly.

Warden changes:
- Nature's Caress no longer has a fuel cost.


*** Tradeskills ***

- Wash, oil, resin, and tempers no longer share the same icon. Washes are now blue vials, oils are yellow oil cans, resins are green vials, and tempers are brownish-orange vials.
- Carpenter recipes for dowels, planed wood, and wood staves will now require sculpting/craftsmanship to produce instead of fletching/woodworking.
- The carpentry insight event will now return the technique buff properly, instead of consistently giving +150 progress and durability.
- The recipe for Ebon Vanguard Gantlets now properly requests fulginate studs instead of ebon.
- Harvestable objects used in trapping have been renamed to creature dens, critter dens, beast dens, and animal dens.
- Trapping dens within Nektulos Forest can now contain pig and lion meat.
- The following weapon imbue recipes have been added:
- Imbue Blackened Iron Crescent Axe - Advanced Weaponsmith Weapon Imbuing Volume 1
- Imbued Feyiron Spear - Weaponsmith Weapon Imbuing Volume 3
- Imbued Fulginate Short Spear - Weaponsmith Weapon Imbuing Volume 4
- Imbued Fulginate Claymore - Weaponsmith Weapon Imbuing Volume 4
- Imbued Fulginate Bastard Sword - Weaponsmith Weapon Imbuing Volume 4
- Imbued Ebon Sabre - Weaponsmith Weapon Imbuing Volume 4.
- Carpenters can now refine lumber using their own skills and reaction arts. These new carpentry recipes will appear in the following recipe books: Carpenter Essentials Volume 20, Advanced Carpenter Volume 20, Carpenter Essentials Volume 30, Advanced Carpenter Volume 30, and Carpenter Essentials Volume 40, and Advanced Carpenter Volume 40.
- The icon for bowstrings is now more appropriate.
- Credit will be given when harvesting Seafury Mackerels, Cauldron Blowfish, or Figs as part of a wholesaler task.
- Roasted Rye can now be created at level 20.
- Essence of Fury has been removed from Alchemist Essentials Volume 48 and Advanced Alchemist Volume 48, as the art no longer exists.
- Imbued Cedar Wands will now have greater intelligence bonuses as their quality is increased.
- Float Glass will now use 2 fuels instead of 10.


*** Housing ***

- All three-room houses located on Freedom Road in South Freeport now have appropriate costs and upkeep.
- All interior decoration options (walls, floors, trim, and ceiling) for each city are now available for purchase in all sizes of apartments and houses.
- The prices of Qeynosian interior decoration options now match those charged in Freeport.
- The cost of changing between decoration options that you already own has been reduced to 10 silver.


*** Controls, Commands, and User Interface ***

- The amount of Status upkeep defrayed by furnishings can now be seen when examining house items.
- Item tooltips now show in the quest reward, merchant, broker, and player store windows.
- There is now a confirmation box that appears when using the /lastname command.
- You will now see a message in the chat window if an enemy is immune to your melee attacks. These messages have been moved to the "Melee Warning" chat channel.
- There are now chat channels for harvesting messages so they can be filtered separately.
- You can now examine harvestable objects through their right-click context menu. This will indicate information such as what skill level an object requires to harvest, and when a harvest is trivial to you.
- You will no longer receive the "You gain experience" announcement at the top of the screen each time you receive experience.
- The shaped product of a recipe can again be examined in the recipe window.
- You can now examine the recipe byproduct in the recipe window.
- You can now examine the recipe products for levels you have previously created in the recipe window.
- If you change the orientation of your camera while riding a flying mount, the camera will remain in that position until you either move the camera or arrive at your destination
- There is now an option called "Free Look Controls" that determine how your character turns when holding down the left mouse button. "View Relative" is the new default, while selecting "Avatar Relative" will return the controls to their previous setting.
- Procs no longer clear the casting progress bar.
- The Enter and ESC keys should work correctly in the Delete Character confirmation window.
- Results from the /who command should work for characters that have not yet chosen an archetype from Garvin.


*** Art ***

- Changing your appearance while on a mount will no longer result in your character standing on top of the mount until you move.
- Erudites should no longer have disappearing waists when wearing certain outfits.
- Fixed an issue on the beach in the Enchanted Lands that made parts of the world seem to disappear.


*** Audio ***

The following sound hooks have been added:
ui_guild_logon
ui_guild_logoff


*** UI Files Updated ***

The following UI Files have been changed:
eq2ui_CheckboxStyles.xml
eq2ui_dropdown_template.xml
eq2ui_gamedata.xml
eq2ui_GridStyles.xml
eq2ui_ImageStyles.xml
eq2ui_ListboxStyles.xml
eq2ui_mainhud_guild.xml
eq2ui_RectStyles.xml
eq2ui_Templates.xml
eq2ui_newcharscene.xml
eq2ui_tradeskill.xml

The following UI Files have been added:
eq2ui_event_template_compact.xml
eq2ui_event_template.xml
eq2ui_eventfilter_template.xml
eq2ui_listrank_template.xml

-The EverQuest II Team
Powered by まとめ. / Template by sukechan.

当ホームページに記載されている会社名・製品名・システム名などは、各社の登録商標、もしくは商標です。

EverQuest is a registered trademark of Sony Computer Entertainment America Inc. in the United States and/or other countries.
© 2005 Sony Computer Entertainment America Inc.All Rights Reserved.
上記広告は1ヶ月以上更新のないブログに表示されています。新しい記事を書くことで広告を消せます。