* i l l u m e *
スポンサーサイト
--年--月--日 (--) --:-- | 編集
上記の広告は1ヶ月以上更新のないブログに表示されています。
新しい記事を書く事で広告が消せます。
Update Notes
2005年12月24日 (土) 09:55 | 編集
Update Notes : 12/23/2005 7:00 AM

*** Frostfell ***

- The Frostfell Elves now bestow you with the wonder of the Elfin Snowball Satchel when you enter the Elfin Wonderland.


*** Desert of Flames ***

- Terrorantula's loot has been improved.
- Barakah's loot has been improved in the Pillars of Flame.
- Siyamak's loot has been improved in the Pillars of Flame.


*** Items ***

- Wyrmsteel weapons have been improved.
- The equip levels for the Bone Bladed Claymore and Electrified Bone Bladed Claymore have been increased.
スポンサーサイト
Update Notes
2005年12月23日 (金) 01:20 | 編集
Update Notes : 12/22/2005 7:00 AM

*** Frostfell ***

- The Gigglegibber ballot counter will now progress any players who are
stuck on his task for the quest "Unlocking the Elfin Lord."
- Gift boxes now drop off monsters instead of chests for the holidays.
- If you didn't pick up your present from The Grump, take a look around
the Frostfell Elves in Qeynos Harbor or West Freeport to claim it.


*** Gameplay ***

- NPCs (including pets) will again have the opportunity to proc effects
in melee combat.


*** Quests ***

- The Monk subclass quest will now advance properly after getting the
water.
- The final part of the Freeport armor quests now requires different
targets.


*** Items ***

- The stats on some of the subclass armor quest rewards have been
improved.
- Vemerik's Ring of Gallantry can again be worn by Scouts
EQ2 Xmas Event
2005年12月22日 (木) 19:36 | 編集
今までにないくらいの大規模Eventになってます。
町中にXmasの飾り付けがわんさかあふれて、特にQeynos Harbor一体はEventQuestくれるNPCがいるせいもあってかすごい事になってます。
人も賑わっていて、普段でも私のPCでは重いHarborが更に重くなってきびしー。Clientが落ちそう…

Frostfell elfがちっこくて可愛い!!家に置いておきたい。

ちなみに、Frostfell elfのGardy Giftgiverから一日一回プレゼントを貰えるのですが、最初に貰ったのはオルゴール。

家に設置するとEQ1で聞き慣れた音楽が流れてきます。ログインするまでに流れてた音楽かな…

→追記
 オルゴールは全15種類あるそうです。
 なお、プレゼントが貰えるのは15日間だとの事。

 情報源:OHVITAE - EverQuest II
さん
lv50 Hit!
2005年12月22日 (木) 19:17 | 編集

やっとここまで到達できました。
サービス開始直後から始めた割には成長速度が遅かったですが、まぁ私のペースで楽しんできた結果だからよかろう。

GuildのEventoLogに残っていたDing履歴を調べてみると
2005.11.13 --- Lv38
2005.11.16 --- Lv39
2005.11.28 --- Lv40
2005.11.28 --- Lv41
2005.11.29 --- Lv42
2005.12.02 --- Lv43
2005.12.03 --- Lv44
2005.12.07 --- Lv45
2005.12.10 --- Lv46
2005.12.11 --- Lv47
2005.12.17 --- Lv48
2005.12.19 --- Lv49
2005.12.22 --- Lv50

11月後半から一気に駆け上ってきた様子がよく分かります…(汗)
Guildの方たちと一緒に遊べるようになった事が最大の要因ですね~。
一気に成長しすぎて、Lvに見合ったPlayerSkillが備わっていません(T_T)
Update Notes
2005年12月22日 (木) 02:19 | 編集
Update Notes : 12/21/2005 7:00 AM

*** Frostfell ***

- If you did not get your key from the Gigglegibber ballot counter, you
can now claim it from the ballot box even if the quest is complete.
- If you fail to fill in for the Gigglegibber band members 10 times in a
row, the quest will automatically complete.
- A Gigglegibber Scout can now be found in the banks of West Freeport
and Qeynos Harbor.


*** Quests ***

- The halls of the dead creature catalog quest has been updated to
include the new creatures found in Fallen Gate.


*** Items ***

- The following weapons can again be equipped by the appropriate
classes:
* The Bone Bladed Claymore (and its Electrified kin)
* Ghoulbane
* Berik, Sword of Thunder
* Dwarven weapons of cleansing
* Hierophant's Crook
* Niksel's Robes of Enchantment, Sorcery, and Summoning
* Academic Robes of Sorcery and Summoning
* Vemerik's Rings of Gallantry, Hunting, and Stealth


*** Spells and Combat Arts ***

Sorcerer changes:
- Concussive will now correctly grow with level and is no longer cast at
Apprentice I quality
Update Notes
2005年12月21日 (水) 08:25 | 編集
Update Notes : 12/20/2005 7:00 AM

*** Headlines ***

- 'Tis the season for Frostfell time!
- Find quest givers easier with new quest indicators!
- Want to know the reward for completing a quest? No problem!
- New horses have been trained for Level 40 guilds--Mistrunners and
Nightmares!
- Subclass armor has a new look and class-tailored stats!
- Get ready to explore the new Fallen Gate!
- Summoned pets get more distinct looks!
- New enemy mastery choices at level 52!
- New EQII Expansions Reward: Receive bonus veteran reward time for owning Desert of Flames!


*** Frostfell ***

- It's Frostfell time in Norrath!
- Talk to Gardy Giftgiver in either Qeynos Harbor or West Freeport once a day for lots of fun presents! He has 15 to give you in all, including new music boxes that play your favorite EverQuest Live tunes.
- Those Gigglegibber goblins are up to no good again. Help the Frostfell Elves save Frostfell! Just talk to Pinchy Presentpeeler to start the quest.
- Celebrate the holidays by having snowball fights with all your friends.
- Buy decorations for your home from the Frostfell elves.
- The festivities commence in Qeynos Harbor and West Freeport. Look for the Frostfell tree!


*** Questing ***

- An NPC that will offer, update, or complete a quest now has an indicator above its head.
* A quill indicates that the NPC will offer you a quest.
* A book with a quill indicates that the NPC will update one of your quests.
* A book indicates that the NPC will complete one of your quests.
* NPCs that offer a quest 10 or more levels above or below your adventure level will not display these indicators.
* You can turn off these indicators in the Options menu (User Interface -> Name and Chat Bubble -> NPC Overhead Quest Icons).
- Zone maps now display a circle where there is a nearby NPC that offers, updates, or completes a quest.
* NPCs that give a quest are indicated by an open yellow circle.
* NPCs that update or complete quests are indicated by a filled yellow circle.
* Mousing over these icons will show you the name of the NPC.
* NPCs that offer a quest 10 or more levels above or below your adventure level will not be shown on the map.
* You can turn off the quest giver map icons in the Options menu (User Interface -> Game Features -> Show quest icons on map).
- The Quest Journal will now display quest rewards--no more guessing what you'll receive for performing a task. You will also be able to see quest rewards before accepting a new quest.
* Not all quests will show their rewards; some special rewards are meant to be a surprise.
* You can turn off the display of rewards in the Options menu (User Interface -> Game Features -> Show quest rewards).


*** New Guild Level 40 Mounts ***

- New mounts have been trained for use by level 40 guilds.
- The Mistrunner is available to Qeynosians with plain, blue, and purple saddles.
- The Nightmare is available to Freeportians with plain, black, and red saddles.


*** Subclass Armor Quests ***

- The armor rewards for the level 20 subclass armor quests now have a unique appearance per subclass.
- All of the armor now has unique stats appropriate for each subclass.
- If you have already completed your armor quests, speak with the assistant next to the NPC you originally did the quests for.


*** Dungeon Exploration ***

Fallen Gate
- The Fallen Gate has been invaded by Thexian explorers and Tseralith is stirring.
- The population within Fallen Gate has been improved, now with 50% more evil.
- Discover new treasures by exploring the Fallen Gate and vanquishing its denizens.


*** Summoned Pets ***

- Summoned pets now have consistent and distinct appearances at each spell level. For example, the level 52 Conjurer ability Tellurian Myrmidon is the only spell that will summon a rock elemental pet; the Necromancer ability Rotting Thrall is the only spell that will summon the previously overused zombie. Other levels will summon different creature types.
- Summoned pets in a given spell line have a distinct look at each quality tier. For example, the Necromancer's Diseased Servant spell summons a skeleton warrior. As the spell is increased in quality tier (Apprentice I, Adept I, etc.), the skeleton looks more impressive.
- Temporary pets also have new appearances. For example, the Shadowknight's Tainted Sacrament line will change in appearance with upgrades.
- Persistent summoned pets start out with a base number of abilities. An additional ability is granted to the pet at each spell level upgrade.
Pet spells in the level 52 to 60 spell range now have an additional ability that they did not have before.
- Temporary Pets (e.g. Conjurer's Roaring Flames and Necromancer's Ghastly Stench) will now cast their close-range AoE spell more often.
- Pets will no longer inherit abilities based on their creature type.
- Temporary Pets now display their owner's name.
- Fighter and Scout pets now use their combat arts more often.
- Fighter pets now taunt more often, and their taunts have a lower chance of being resisted. Their taunt effectiveness should now scale properly with level.
- Some Conjurer Fighter pets now have interrupt/knock-down effects, while some Necromancer Fighter pets now have root/stifle effects.
- Scout pets had their damage adjusted based on the reuse timer of the combat art. Slower combat arts now do increased damage, while faster combat arts now do less damage. Overall, Scout pets should deal about the same amount of damage they did before.
- Mage pets focus more on AoE spells than they used to. These spells have generally been made more effective.
- Mage pets are much more resistant to spell damage than they were before, and the size of their power pool has been increased. Casting times on their spells were generally decreased, and their single-target spells will land more often than they did before.
- The Illusionist pet spell list now also includes Stunning Array, Lock Mind, and a direct damage/mez spell. They no longer try to cast DoT spells on their target.
- Summoned pets now have the same base run speed as their owners.


*** Enemy Mastery ***

- Player characters can now choose from four new Enemy Mastery options at level 52: Cyclops, Djinn, Harpy, or Naga.
- You will automatically be granted the ability to choose your new Enemy Mastery option--just click the blinking character advancement icon.


*** Veteran Rewards ***

- If you own Desert of Flames, you will receive 90 days added to your Account Age, which is used to determine which Veteran Rewards you are eligible for.
- It's our way of saying thanks to those of you who are enjoying our expansion.


*** Desert of Flames ***

Zones and Population
- Be on your toes. The Hall of a Hundred Doors is now faster than before.
- The Black Queen in the Court of Al-Afaz is now more difficult to vanquish.
- Wandering Djinn and all named creatures within the Poet's Palace now see invisible players.
- A heroic giant encounter will no longer spawn after killing solo devils and falcons in the Pillars of Flame.
- Increased chances of Anaz'Mal diviners spawning in the Sinking Sands.
- Increased spawn rate on Anaz'Mal relics slightly in the Sinking Sands.
- Increased spawn rate of Sandscrawler Magus goblins and slightly reduced spawn rate of Sandscrawler grunts/menders in the Sinking Sands.
- Increased the spawn rate of the Sul'Dal skeletons in the Eye of Anuk in the Sinking Sands.
- Charra'zon, Uphian, Zathos, and King Vach should be more of an appropriate challenge now.
- Terrorantula can now be attacked from a greater distance.

Quests
- The quests for the treasure chest keys in the Clefts of Rujark are now repeatable.
- Shing Ho and Shu Fang Qi will now allow characters currently on "Disciples Edicts" and "Service to the Order" to complete those quests when the characters' faction is kindly or above.


*** The Splitpaw Saga ***

- The Vault in Acts of War and Brutal Acts of War should no longer be grey to lvl 60 players.
- Kitty can no longer be found in the Hidden Cache; it seems that a bucket of fish has taken up residence where she once was.


*** Gameplay ***

- Poisons and potions will no longer drop when you die.
- Heroic Opportunities will now only appear for nearby members of your group.
Group members who are not near each other can now initiate heroic opportunities with separate encounters.
- Pets will hide when riding the griffon or transport carpets, instead of having to dismiss them.
- Ungrouped players are now chosen first to be kicked out of an instance that has raid size limits.
- Coercers can now duel with a charmed pet.
- Poisons (as well as other applied effects that have a chance to proc on a successful attack) now only trigger upon successful attacks made with the weapon in the primary hand. Note: Weapons with an inherent damage proc (like all crafted imbued weapons) are unaffected and will continue to proc regardless of which hand they are equipped in.
- NPC movement speeds have been increased proportionate to Live Update #17's player run speed increase.


*** Quests ***

- Fethar Lothki and Ethri Vasou's group writs now point at Spiritbound apothecaries instead of mystics.
- You can again talk with Deputy Stoutgut to complete "I Hate Those Wimmin."
- Mooshga in the Commonlands will now allow adventurers who have already been working for her to complete "Mooshga's Good Eats."
- Blood vipers instead of fairy seekers are required to complete the "Outlying Freeport Creature Catalog" quest.
- The rock for the Robe of the Invoker no longer spawns on the ground, but will drop more frequently from creatures.


*** Zones and Population ***

- Players will be able to advance through Nektropos Castle after completing the Everling Lockets quest and killing Lord Everling without having to complete the event again. Those who have previously completed it before this change will have to complete it one last time.
- Some named creatures within the Feerrott and Cazic-Thule can no longer be charmed.
- Centipedes will no longer count as snakes when hunting for quests in the Thundering Steppes.


*** Items ***

- Many level 50+ tradeskilled bucklers now provide a wisdom benefit.
- Item Health and Power regen rates now all use the same regeneration standard and cap out at the following currently:
* In-combat HP regen cap is (3 x Level )
* In-combat Power regen cap is (1.5 x Level)
* In-combat item HP regen cap is (3 x Level x 0.5)
* In-combat item Power regen cap is (1.5 x Level x 0.5)
- Raid leaders who have set group loot options to leader-only will be able to distribute loot to any member of any group in the raid.
- A dog catcher has passed through the Thundering Steppes and the ankle biter population is once again under control.


*** Spells and Combat Arts ***

- Stone skin effects will now work regardless of the level of the attacker.

Assassin changes:
- Assassin's Blade had its damage reduced by 6%, but its reuse timer was lowered by 40%.
- Assassin's Mark had its reuse timer lowered to 30 seconds, and its proc rate was reduced to 5%. It now procs only once, and places a debuff that causes the target to take damage for every melee hit instead of damage over time.
- Friendly Shadows can now only be cast on another player character.

Berserker changes:
- Provoking Stance and its upgrades now place a heavy snare on the caster instead of a root.

Coercer changes:
- Damaged Psyche is now less likely to be resisted.

Enchanter changes:
- Daunting Gaze and its subclass upgrades now have a casting time of 2 seconds.

Guardian changes:
- Goading Defense and its upgrades now place a heavy snare on the caster instead of a root.
- Entrench now breaks less often, costs less power, has a reduced casting time, and has a shorter reuse timer. Its duration now increases with level.
- Tower of Stone reduced the amount of shield damage received.
- Sentry Watch now has a reduced casting time, a larger radius of effect, and a shorter reuse timer.

Illusionist changes:
- Disappointment is now less likely to be resisted.

Paladin changes:
- Amends now siphons slightly less hate.

Priest changes:
- Instant group heal spell lines had their radius increased from 10 meters to 20 meters.

Ranger changes:
- Dance of Trees had its icon changed to match the rest of the ability line.
- Stream of Arrows is no longer resisted as if it were a spell.

Shadowknight changes:
- Summon Squire can now be toggled, and will persist across zone lines.
- Pox Sword will now appear under Combat Arts.

Sorcerer changes:
- Concussive is a new level 15 spell that will reduce hate with the next spell that lands on the Sorcerer's target.

Summoner changes:
- Call Servant is a new level 15 spell that will teleport a summoned pet to the Summoner.
- Fighter pets should now use attack animations more often when they use combat arts.

Swashbuckler changes:
- Swarthy Distraction can now only be cast on another player character.
- Flamboyant Strike's examine info should now be correct.
- Hail of Steel is no longer resisted as if it were a spell.

Templar changes:
- Beams of Faith now has a shorter reuse timer.
- Reverence had its heal percentage increased.
- Unyielding Benediction is now a more appropriate upgrade to Vigilant Benediction.

Warden changes:
- Hierophantic Genesis had its initial power cost reduced. It also grants a small amount of power recovery over time to the recipient.
- Winds of Frost had its power cost increased to be more appropriate for the amount of damage it deals.
- The healing effects of Protecting Grove will now match the range indicated on the spell.

Warlock changes:
- Boundless Fury is now correctly set as a level 56 spell instead of level 58. The recipe's level was also adjusted.
- Toxic Grasp and Virulent Grasp now have examine info that matches each spell's effect.
- Netherous Realm now also triggers procs from disease-based spells.

Warrior changes:
- Hold the Line now places a heavy snare on the caster instead of a root.

Wizard changes:
- Fiery Inferno is now correctly set as a level 56 spell instead of level 58. The recipe's level was also adjusted.


*** Tradeskills ***

- The following level 50+ food and drinks now have an increased duration:
* Artichoke Stew
* Beer Braised Camian
* Caiman Pasta
* Dried Pear
* Eel Soup
* Herring Sandwich
* Pear Muffins
* Coriander Grilled Caiman
* Coriander Grilled Herring
* Fiery Sabertooth Steak
* Macadamia Pie
* Shrimp Pasta
* Artichoke Kalish
* Chai
* Creamed Maj'Dul Coffee
* Dark Pear Ale
* Gingerbread Man
* Glogg
* Golden Eye
* Mulled Pear Wine
* Pear Fizzlepop
* Pear Sparkling Wine
* Pear Tea
* Starcrest Kiss
* Starcrest Coffee
* The Overlord
* Mental Core Breach (This is a six step recipe, so it additionally increases the user's power pool by 100).
- Many level 50+ Provisioner recipes are now "finish" recipes rather than "interim."
- Unhallowed Aura (Shadowknight) should now have the correct name in its corresponding Alchemy recipe books.


*** Art ***

- The following items now have an updated appearance: Gloves of the Dark Disciple, Sandals of the Dark Disciple, Gi of the Dark Disciple, Shoulder Pads of the Dark Disciple, Skullcap of the Dark Disciple, Rujarkian Woven Gi.


*** Commands, Controls, and User Interface ***

- The base resistibility of a hostile spell is now shown in the spell's examine info.
- The faction window will now automatically keep factions sorted as they change.
- Pet combat now shows under its own chat category (Combat -> Melee Combat -> Your Pet Hits, etc)
- Pet damage bubbles will appear colored to the owner:
* Pet hits something: yellow
* Pet gets hit: dark red
- Combat bubble colors can now be changed in the options (User Interface-> Combat Bubble Colors)
- The count of house items on your house window will now indicate how many actual items you have and how many count toward the max for your house type.
- The raid window will now correctly highlight group leaders.
- You can now search for food and drink by level range.
- You can now search for drinks separately from food.
- Group loot messages will now contain links to items.


*** UI Files Updated ***

eq2ui_inventory_store.xml
eq2ui_inventory_market.xml
eq2ui_journal_quest.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_persona.xml
eq2ui_newcharscene.xml
eq2ui_popup_rewardpack.xml
eq2ui_mainhud_lotto.xml
eq2ui_mainhud_society.xml
eq2ui_options.xml
eq2ui_inventory_inventory.xml
スーパーアグリに9チーム合意。残すは…
2005年12月20日 (火) 04:41 | 編集
[スーパー・アグリ・フォーミュラワン]の2006年のエントリーが承認される見通しがたったらしいです。

残るはミッドランドからの承認待ちという事らしいのですが、どうなるでしょうね~。琢磨がらみで承認を渋ってるとか、いやいや早々に承認の返事を出したとか色々言われていましたが…

まだ承認される事が確実になった訳じゃないですけど、アグリチームでは確実に来年に向けての準備がなされているでしょうし、ぜひ承認してもらって来年の活躍を観たいもんです。
琢磨の走りも。
Update Notes
2005年12月16日 (金) 15:49 | 編集
Update Notes : 12/15/2005 7:00 AM

*** Desert of Flames ***

- The Righteous Hammer of the Godking now has a more fitting appearance.

- Mages who have completed the Peacock series of quests can now convert their reward between a one-handed and two-handed weapon by examining their weapon.

- The regen effects on the final rewards for the Peacock series of quests now restore power correctly.
Leelee's Potion:Grace of the Cat
2005年12月10日 (土) 00:25 | 編集
Zekで見慣れないNPCを発見し、そのNPCからQが貰えたのでいくつか選べる中からまずは[Leelee's Potion:Grace of the Cat]をやってみました。


たしか、Zekにいる動物の中で、sneak、hill cat、Vallon Minerを必要な数のItemがdropするまでKillするだけ。

すると、どうした事でしょう。本来変身できないPalがこの通り変身しちゃいました!


この変身は1時間効果が継続します。Cancelも可能。
RepeatableのQuestです。
Update Notes
2005年12月09日 (金) 15:49 | 編集
Update Notes : 12/8/2005 7:00 AM

*** Desert of Flames Nominated for Gamer's Choice ***

- EverQuest II: Desert of Flames has been nominated for GameSpy's Gamer's Choice PC RPG/MMORPG of the Year award!
- To vote, type /vote in-game.


*** Desert of Flames ***

- Large Blanketfish will now spawn as single member encounters in the Pillars of Flame.


*** Quests ***

- Elon Gallwin's writs now award the appropriate faction.
Update Notes
2005年12月09日 (金) 12:55 | 編集
Update Notes : 12/8/2005 7:00 AM

*** Desert of Flames Nominated for Gamer's Choice ***

- EverQuest II: Desert of Flames has been nominated for GameSpy's Gamer's Choice PC RPG/MMORPG of the Year award!
- To vote, type /vote in-game.


*** Desert of Flames ***

- Large Blanketfish will now spawn as single member encounters in the Pillars of Flame.


*** Quests ***

- Elon Gallwin's writs now award the appropriate faction.
Update Notes
2005年12月08日 (木) 10:54 | 編集
Update Notes : 12/7/2005 7:00 AM

*** Quests ***

- When completing a writ, you will now receive a message letting you know that your faction has increased with the organization the writ was for.
- Level 50+ writ givers now have the appropriate purpose tag.
- Level 50+ writ givers will now only assign a writ if in a guild of level 2 or higher.
Update Notes
2005年12月07日 (水) 21:55 | 編集
Update Notes : 12/6/2005 7:00 am

*** Desert of Flames ***

- Faction rewards for defeating certain opponents in Desert of Flames have been improved.
- The Black Queen will now respond properly after the Firewitch is defeated in the Court of Al'Afaz.


*** Quests ***

- Deputy Stoutgut will no longer give out a disappearing package.
- You can once again talk with Deputy Stoutgut to complete "I Hate Those Wimmin."


*** Items ***

- Keeper Robe of Quiescence and Ethereal Shield of Silence now work correctly.
- Barbute of the Djinn now has a more appropriate appearance.


*** Epic Encounters ***

- Those afflicted with the Curse of Insanity will find its effects more deadly. You will now see an icon when under its effects.
Update Notes
2005年12月06日 (火) 07:54 | 編集
Update Notes : 12/5/2005 7:00 am

*** Items ***

- Certain creatures will no longer drop spells as often.


*** Spells and Combat Arts ***

- NPC spells that were previously intended to slow targets but instead sped them up will now work correctly.
- Pets that were using water elemental, fire elemental, plague rat, and hyena creature abilities will no longer use them.
Lv44になりました
2005年12月03日 (土) 16:33 | 編集
[The Vessel of Fyr'Un]、[The Journey is Half the Fun]とレベルの高いQuestを徳の高いGuildMemberの方々にHelpして頂き、完了させることができました。
やった~念願のJBGet。
それにしてもJBのExpは凄かった。Lv43の時点で20%くらいは入ったんではないでしょうか…

それと長いことChallangeしてきた[The Return of the Light]のthe High Priest of Val'MarrもSaeguさんの厚いHelpのお陰によってKillできました。
Popするトリガーがいまいちよくわかりませんでしたが、Popしてくれてよかった~。

後はなんとか[The Stein of Moggok: It Can Be Rebuilt]のQuestをなんとか受けたい…
SaeguさんのHelpがあったにも関わらず、5、6回挑戦して失敗してしまって残念だった…

あつ~いHelp、本当にありがとうございました。
Update Notes
2005年12月03日 (土) 00:35 | 編集
Update Notes : 12/2/2005 7:00 am

*** Arena Champions ***

- The Forelorn Ritualist will now drop from Rathmana Allin more often.


*** Gameplay ***

- The amount of adventure and tradeskill vitality accrued per hour has been slightly reduced for mid-level players and more significantly reduced for high-level players.


*** Quests ***

- The starter item for the Screaming Mace Heritage quest now drops as corpse loot rather than in a chest.
- Finding the Valetail Stain can now be completed.
- The Clay Barrel can now be completed.
- Runnyeye Filth can now be completed.
- Secrets of Runnyeye can now be completed.
- Pick and Choose now has clearer text in the quest journal.
- Telanius Menonius Ledger now requires you to kill awaiting vessels rather than void generators.
- Girafer L'Un can now be hailed by Qeynos citizens for the Pirate Hoop quest.
- Bendl can now be hailed by Qeynos citizens for the Lost Package quest.
- There is no longer a maximum level limit for the Jezranaz's Hideous Locket quest.
- Captain Woug's quests now award the proper faction.
- The Celestial Watch group writ will now update on chancellors correctly.
- The quest title for Lieutenant D'Raka's solo writ now spells "Buccaneer" correctly.
- Lieutenant D'Raka's solo writ will now update correctly from Sul'Dal infiltrators.
- Service to the Order, Trials of Ash, Disciples Edicts, and Proving Grounds all now award more faction than they did previously.
- Sergeant Tuskin's quest, the Prophet Problem, can once again be completed successfully


*** Zones and Population ***

- Guild raids should now properly scale with players and offer fewer destination choices when zoning in.
- Many creature abilities have been adjusted or fixed. For example, most DoT spells should now wear off when a creature dies.
- The lakes of the Enchanted Lands have been stocked with large valetail trout just in time for trout season!


*** Items ***

- The Mantle of Deceiving Beauty should now have the correct appearance.
Update Notes
2005年12月02日 (金) 17:21 | 編集
Update Notes : 12/1/2005 2:00 PM

*** Quests ***

- Defeating Rujark the Broken Lord will update the “Of Fate and Destiny” quest again.

*** Items ***

Made modifications to “The Court of Al'Afaz” (Shimmering Citadel Raid) items.
どうなるんだろう…
2005年12月02日 (金) 14:12 | 編集
やっと来季のエントリーが発表されましたが、そこには亜久里チームの名前はなかったとの事。
その原因は供託金が用意できなかったとか、手続き上の不備だという情報が流れているみたいです。
再申請でのエントリー許可の可能性はあるという話ですが、どうなるんだろう。
来季、また琢磨の走りを見ることを楽しみにしているのですが…うーん。
情報源:Nifty F1
→『スーパー・アグリ・フォーミュラワン』の名前なし
→亜久里チーム、供託金が用意できなかった?

情報源:F1GPNews
→スーパー・アグリ、来季参戦せず
→スーパー・アグリ、参加フィー未払いか?

情報源:F1Racing.jp 2005
→FIA スーパー アグリの来季参戦を認めず!

情報源:Racing-Live.com
→2006年のエントリー発表

情報源:AUTOSPORT WEB
→FIA、2006年エントリー発表。チームアグリの名前はなし!
→「エントリー落ちは手続き上の不備」亜久里が正式コメント
→「再申請する」とスーパーアグリ。参戦には全チームの了承が必要に
Update Notes
2005年12月01日 (木) 19:24 | 編集
Update Notes : 12/01/2005 2:00 AM

*** Desert of Flames ***

- Vipers within the Gates of Akhet Aken should now be targettable in tight areas.
- Ahkmun Rhoen will no longer stun itself.
- The Symbol of Lectmun Sul can now be created.


*** Spells and Combat Arts ***

- Characters whose name starts with a T will now have appropriately named pets.

Bruiser changes:

- The Roughhouse line of combat arts should now deal damage correctly.
Patchについてのムムム
2005年12月01日 (木) 19:14 | 編集
Patchの項目で、[Zones and Population]の変更点で

- Fish swimming in the shallow rivers of the Enchanted Lands and the Isle of Refuge should no longer break the encounter immediately when attacked. They will jump out of the water a short distance to battle you, however.

という項目がありました。

がしかし、[Ferocious Fish]というQuestをやる為にEnchanted Landsの川にいってMuckfinをKillしようとした所、Aggro→即Breakの繰り返し。
という事で、上記の点はちゃんと修正できていないようです。

あとこれはPatch後のbugっぽいのですが、あんなに苦労してQuestやり遂げてGetした[Tish Ticker's Tinkered Lantern Of The Earth](ホントはMoonが欲しかったのに選択を間違えた…)の灯りの色がNormal Lanternと何ら変わらない物になってしまっています。
他の色のTypeはどうなっているのかわかりませんが、QeynosのBrokerで20g前後、Freeportでは1p前後で取引されていた一品ゆえに、がっかりしている人は多いのではないかと思われます。

とりあえず、通常時の足で走るSpeedが上がって嬉しい。
Pal馬に乗っている時の速度は、かつてのPal馬の速さと変わらない気がしました。
Factionも見やすくなりましたね。
Lore and Legend: Shadowed Man
2005年12月01日 (木) 01:29 | 編集
最近Guildの皆さんのおかげで行った事のない所へ行く機会が増え、それにともない新しく受けるQuestが急激に増えました。
現在JournalFullです…

なんとかLevelの低いQを終わらせるべく、各地を飛び回っております。

そんな中、地味にJournalに居座っていたLore and Legendシリーズに目を付けました。
3つ抱えているうちの、てっとりばやそうなShadow Manをやる事に。
なかなか揃いませんでしたが、なんとか3時間くらいかけて終わらせる事ができました。つかれたー


これでLoreシリーズは6つ達成しました。


Update Notes
2005年12月01日 (木) 01:20 | 編集
Update Notes : 11/30/2005 7:00 AM

*** Headlines ***

- Purpose tags explain NPC roles at a glance!
- Adventure writs added for high-level players!
- All characters now run faster!
- The Ruins of Varsoon now offers improved challenge and loot!
- Lots of armor pieces have updated appearances!
- Change the size of your hotkey icons to save (or take up more) screen real estate!
- UI modders can more easily track changes to the user interface!


*** Join the EverQuest II Guide Program ***

Hail and well met, fellow citizens of Norrath!

Have you traveled the lands seeking new adventures? Do you ever wonder what it would be like to don a mask and adventure behind the scenes? Does the thought of entertaining others by telling a story or weaving an adventure appeal to you?

The EverQuest II Guide Program is looking for more energetic individuals to help us bring more fun and adventure for everyone to enjoy. We're growing and changing, but we can't do it alone. We need your help to bring even more magic to the world of Norrath!

Ready to join us? Step forward and fill out an application today!
https://guide.everquest.com/guideapp/


*** Purpose Tags ***

- All-new purpose tags now show you at a glance what services an NPC provides or what role they have in Norrath.
- The purpose tag is visible beneath the NPC's name.
- Asking a guard to help you find an NPC will now allow you to search according to purpose tag. For example, you can search by "mender" to find a mender.
- Currently, purpose tags exist for the following types of NPCs, and more will be added in the future: Banker, Spell Scrolls, Combat Arts, Advanced Tradeskill Recipes, Court Treasures, Arcane Scientist, Dismal Rage Priest, Freeport Militia Officer, Seafury Buccaneer, Concordium Mage, Tunarian Alliance Grove Warden, Qeynos Guard Officer, Celestial Watch Priest, Guard, Bartender, Barmaid, Mender, Shieldsmith, Alchemist.


*** Writs ***

- Adventure writs have been added that target level 50 to 55 creatures. Characters level 45 and higher can obtain these writs.
- There are writs available for both soloers and groups.
- Writs completed for one city faction no longer decrease your standing with other city organizations. More extensive changes to city factions are planned for a future update.


*** Dungeon Exploration ***

The Ruins of Varsoon
- Many existing named encounters have been changed, and the treasures gained by defeating them have been improved. Loot will be unique to each named rather than shared across a global drop table.
- New items have been created that will drop from some of the named encounters. They also have a chance to drop rare crafting components.
- Named mobs tend to have recognizable placeholders. While named encounters are still rare spawns, in many cases they will be seen more often.


*** Desert of Flames ***

Quests
- There is no longer a delay between the steps involved in the El'khazi's Carpet quest series.
- The reward for the El'khazi's Carpet quest series has been increased in speed.
- Groups can now zone into the Samiel Pirate boat instance with only one player on the quest, "An Ancient Desert Power."
- Level 60 characters can now obtain keys from the sweepers.
- Players who had previously completed "Into the Past" and sold the reward can now receive the updated reward by speaking with Siraj al Din in the Pillars of Flame.

Zones and Population
- Travel carpet locations no longer require you to own a carpet to use them.
- There are now separate scroll vendors inside each court's headquarters for selling spell scrolls and combat arts.
- Some of the more powerful cyclopes in the Pillars of Flame have decided to retreat to their overly large homes.
- Certain named creatures in Desert of Flames have been adjusted to provide a challenge for soloers and groups of the appropriate level, where they may previously have been overpowered in many cases but underpowered in a couple others.

Items
- Some of the fabled armor from Desert of Flames now has a more colorful appearance.
- Adept I and Master I spells should now drop more frequently in Desert of Flames zones.
- Rare tradeskill components can now be found on certain named creatures in Desert of Flames. As with the recent changes to the Ruins of Varsoon, Runnyeye, and the Temple of Cazic-Thule, the best place to get the best stuff is inside dungeons.


*** The Bloodline Chronicles ***

- The Mold Reaper in the Tombs of Night is no longer quite as hungry for your party’s power.


*** The Splitpaw Saga ***

- The Trial of Harclave quest now awards less experience per encounter defeated within the zone but more XP for completing the quest. Loot will drop less frequently within the zone. While the quest can still be completed once per level, the reuse timer for the zone has been reduced to 8 hours to allow new players more chances to gain the trust of the gnolls. The quest will scale with level from 20 up to a maximum of 50.


*** Veteran Rewards ***

- All existing Wands of Restoration granted as Veteran Rewards have been replaced by Field Repair Kits, which allow you to repair damaged items anywhere. One charge of a Field Repair Kit is equivalent to visiting a mender.
- The number of charges you had remaining on your wands will be carried over to the kits. For example, if you had used 2 of the 3 charges on a Wand of Restoration, you will now have a Field Repair Kit with one charge remaining.
- If you have already claimed and used all the wands you had available, you cannot /claim any additional Field Repair Kits. The kits are replacing the wands; they are not being granted in addition to them.


*** Gameplay ***

- The base speed at which all player characters run has been increased. This makes mounts and run-speed buffs have an improved overall effect as well. Happy feet (and horsies)!
- Spirit shards no longer drop upon character death. Items still take damage, and experience debt is now applied at a consistent percentage across all levels. The maximum amount of XP debt a character can accrue is 50%.
- Other group members no longer gain hate when one member aggros or engages an encounter. If the party member who attacked or aggroed a creature dies or feigns death before others in the group do something to generate hate, the encounter will break instead of attacking the other group members. Please note that certain very wise and powerful opponents will still know everything they need to about your raid force and will act accordingly.
- Characters level 52 and above should now correctly receive skill increases at mini-dings.
- Level 60 characters can now work off XP debt.


*** Quests ***

- If you've deleted any of the tomes in the Enchanted Lands' solo Leatherfoot Tales series, speak with Deputy Stoutgut to get a piece of his mind!
- Leelee Brewbubble in Zek, the Orcish Wastes is a little less strict about who she will let gather reagents for her.
- The Heart of Fear quest should now properly update.
- Tarby Boulderboom can now be hailed by right-clicking him.
- Players who have finished the quest "Protect the Priest's Ship" on the Blackwater Seas boat should now receive their reward from Scholar Milnik in the Thundering Steppes.


*** Items ***

- Treasure chests will now show different contents (copper, silver, gold, or gold and jewels) depending on the quality of the treasures within.
- Mounts now hear your call sooner.
- The Guise of the Deceiver's latent power has been unlocked!
- No-destroy items used to progress heritage quests can now be destroyed. If you do decide to destroy these items, you must delete the quest in order to start over.
- Common house pets, such as dogs, cats, and pigs, are no longer flagged as No Destroy.
- Gathered orbs now have skill benefits.
- Stardust Bracelet can now be equipped.
- Broach of Silence now has a proper icon.


*** Zones and Population ***

- Most non-humanoid creatures (except where it makes sense for them to do so) no longer make use of player spells and combat arts. Instead, they have their own abilities that befit the type of creature they are. If you catch any baby deer casting Ice Comet, please let us know.
- The Sootfoot goblins have assigned a somewhat weaker sentry to patrol the entry tunnel to Lavastorm.
- There should no longer be epic x2 encounters spawning or roaming through Stormhold.
- Only one player is required to have completed the quest "Putting Maltena to Rest" for a group to enter Nektropos Castle: The Return.
- When a player zones out of the Court of Truth, their entire group will no longer transport with them automatically.
- Fish swimming in the shallow rivers of the Enchanted Lands and the Isle of Refuge should no longer break the encounter immediately when attacked. They will jump out of the water a short distance to battle you, however.
- The cursed guardian should now take the appropriate action toward Sheila Everling in Nektropos Castle: The Return.


*** Spells and Combat Arts ***

- The run speed effect from Spirit Totem of the Wolf no longer stacks with run speed buffs.
- Signet of Intuition (Enchanter), Signet of Insight (Coercer), and Rune of Understanding (Illusionist) no longer have stacking issues that prevent one buff from being cast while others from this spell line are active.
- Spells will now interrupt automatically if the target goes out of range while the spell is being cast.
- Spells and combat arts currently being cast will now land on creatures as long as they are within 15 meters or twice the spell's range when casting is complete, whichever is greater. The initial casting ranges have not changed.
- Encounters will now provide rewards if a charmed pet was used to initiate combat and the charm breaks during the fight.
- Charms, hostile AoE spells, and innate abilities such as breath weapons can no longer be reflected.
- Reactive spells that are triggered by the target's death (i.e. the Templar spell Atoning Fate) now work correctly. Previously these spells would not trigger if their target was killed by a proc.

Assassin changes:
- Concealment now has a hate reduction effect that improves with spell scroll upgrades.

Brigand changes:
- Snarl will now properly upgrade in level, and the initial snare amount was increased.

Bruiser changes:
- The proc for Roughhousing now deals damage according to the type of weapon being used.

Conjurer changes:
- Cat's Eye no longer has descriptive text referring to Turtle's Eye. Because cats != turtles.

Defiler changes:
- Spiritual Circle had its pet appearance changed into a glowing spinning object.

Illusionist changes:
- Fleeting Thoughts now greatly increases focus and casting techniques while in effect.
- Savant will no longer cause invisibility to break.

Monk changes:
- Fall of the Phoenix will no longer render pets uncontrollable after the feign has been canceled.

Mystic changes:
- The healing component of Umbral Attendant has been upgraded. Tier upgrades should now have a greater effect as well.
- Ancient Balm spell scrolls now correctly indicate the type of upgrade they provide.

Necromancer changes:
- Servile Soul should now correctly scale with level.

Paladin changes:
- Consecrate had its spell name fixed to match the spell scrolls and recipe names.
- Blessing of the Penitent will now proc an item component less frequently.
- Summoned Squires will now follow Paladins across zone lines.

Ranger changes:
- Stream of Arrows had its hate amount reduced, and hate amount reduces further with upgrades.
- A Second Ranger casting Stream of Arrows should no longer cancel the effects of the initial cast.

Shadowknight changes:
- Death March no longer causes player pets to run in fear.

Swashbuckler changes:
- Hail of Steel had its hate amount reduced, and hate amount reduces further with upgrades.
- A second swashbuckler casting Hail of Storm should no longer cancel the effects of the initial cast.

Templar changes:
- The proc from Unyielding Benediction will once again absorb physical attacks.

Wizard changes:
- Surging Tempest should be resisted less often every damage update.
- Procs from Flametongue should no longer consume the buff recipient's power.


*** Tradeskills ***

- Excellent Quality Scaled Pelts were being obtained less often than other types of level 50 legendary harvested components. They should now be found with the same frequency.
- Low green recipes should once again award experience.
- Recipes for Sylvan Touch should now appear in the correct book according to their rarity.
- Weaponsmith Essentials Volume 21 now contains Carbonite Foils and Carbonite War Axes.
- The recipe for Shadow Slip should correctly appear in the level 47 Jeweler books.
- Removed the duplicate recipes from the Advanced Tailor Volume 51 recipe scroll.
- Added a new recipe for Tin Throwing hammers to Artisan Essentials Volume 6.
- Minor Ripped Material can now be countered by Fasten, Seam, Tack, and Embellish.
- The Sage recipe for Vulian Interference is now in the level 38 essentials/advanced books to match the level that the spell is gained.
- Steel Arrow will now indicate the correct primary component that is required for the recipe.
- Jeweler Sandcloth Cloth recipe will now correctly use Jewelry special events to match the skills used to make the item.
- The Sage recipe for Intensify is now in the level 35 essentials/advanced books to match the level that the spell is gained.
- The Scholar recipe for Stinging Swarm is now in the level 11 essentials/advanced books to match the level that the spell is gained.
- The Scholar recipe for Symbol of Transal is now in the level 16 essentials/advanced books to match the level that the spell is gained.
- Changed the name of the 54 Alchemist recipe for Quelling Blow to Quelling Strike to match the name of the Combat art that it makes.
- Changed the name of the Sage recipe for Transcendent Blessing to Transcendent Grace to match the name of the Spell that is made.
- Adjusted recipe for Imbued Briarwood Bo Staff to require the correct level of fuel for the recipe.
- Adjusted recipe for Imbued Briarwood Fighting Baton to require the correct level of fuel for the recipe.
- Adjusted recipe for Imbued Briarwood Greatstaff to require the correct level of fuel for the recipe.
- Adjusted recipe for Imbued Briarwood Quarter Staff to require the correct level of fuel for the recipe.
- Adjusted the level for the recipes for Fulginate and Ebon Greatspears to be a level 47 recipe instead of a 41/42 recipe respectively.
- The Sage recipe for Suffocating Cloud is now in the level 28 essentials/advanced books to match the level that the spell is gained.
- The Sage recipe for Dark Pact is now in the level 26 essentials/advanced books to match the level that the spell is gained.
- Recipes should no longer have a chance of going from conning blue directly to grey.
- The pristine version of an Imbued Blackened Iron Crescent Axe had its name corrected.
- The recipe for Summon Shadows has been removed, as there are no upgrades for this spell.
- The Feysteel Arrows recipe will now indicate the proper primary component.
- Feyiron Greatspear is now a level 37 recipe.
- The Imbued Ash Greatstaff recipe now uses the correct fuel.
- The level 38 Sage recipe for Tellurian Veteran has been renamed to Tellurian Avenger to match the spell.
- The Imbued Ash Quarter Staff recipe now uses the correct fuel.
- The Imbued Ash Bo Staff recipe now uses the correct fuel.
- The Imbued Ash Spellbinder's Staff recipe now uses the correct fuel.
- The pristine version of an Imbued Feyiron Spear had its name corrected.
- The Scholar recipe for Smuggler's Talent has been renamed to Stay Low to match the spell.
- The Carpenter recipe for Bone Cudgels no longer indicates that it is an imbue recipe.
- Armorer Essential Volume 49 has been removed from the game, as it does not contain any recipes.
- The Paladin Brazier now has a worked quality product.
- The following Sage spells have had their levels adjusted. (,):
* Blazing Intimidation (27,30), Vile Imprecation (28,31), Flashfreeze (29,30), Accordant Spirits (43,41), Dooming Swarm (43,45), Zealot's Conviction (43,42), Abysmal Fury (44,42), Faithful Ministration (44,43), Feral Tenacity (44,41), Inferno (44,42), Ruinous Imprecation (44,45), Sylph (44,41), Transference (44,41), Baleful Efflux (45,44), Dismay (45,50), Feral Salve (45,43), Flameshield (45,50), Nihilism (45,50), Ravaged Psyche (45,50), Syphon Life (45,50), Truss (45,47), Aspect of Darkness (46,49), Clarity (46,47), Ferine Mask (46,47), Fiery Doom (46,45), FlameStrike (46,43), Heat Convulsions (46,45), Lobotomize (46,45), Ferine Elixer (47,46), and Vulian Gift (49,47).
- The stats on Tin Tulwar recipe products now increase logically.
- There is now a recipe for Sylvan Touch in Scholar Essentials/Advanced Volume 15.
- Adjusted the level and difficulty of the Craftsman recipe for Maple Wand from 12 to 19.
- Adjusted the level of the recipe for the Spell Cerebral Spasm from level 15 to level 10. It can now be found in the Sage Essentials/Advanced Volume 11.
- Adjusted the level of the recipe for the Combat Art Shadow Slip from level 33 to level 47 . It can now be found in Jeweler Essentials/Advanced Volume 47.
- Instill should now successfully counter its corresponding events.
- The Engraved Leather Skullcup recipe will now indicate the correct primary component.
- Changed the name of the level 51 imbue line of Geomancy reaction arts from Instill to Implant to avoid confusion with another reaction art with the same name.


*** Art ***

- The spell effect used in many types of heals has been replaced with a less obtrusive effect that is easier to see through.
- Legendary level 50 crafted leather armor (scaled) now has a darker tint, and the leggings no longer have skirting.
- Many items that drop in the Ruins of Varsoon have a new look.
- The following armor pieces (and some others) now have a different appearance:
* Ancient Legplates of Ro
* Ancient Vambraces of Ro
* Barbute of Glowing Runes
* Barbute of the Faithful Servant
* Benthafs Head Protector
* Blighted Ivy Leggings
* Boots of Many Shadows
* Boots of Reason
* Boots of the Devout
* Boots of the Revenant
* Bracers of Betrayal
* Bracers of Command
* Bracers of Many Shadows
* Bracers of Swirling Energy
* Bracers of the Dune Strider
* Bracers of the Lost Eye
* Cap of Ethereal Foci
* Cap of the Caliph
* Captain Feyns Chain Wristguards
* Chestguard of Swirling Energy
* Chestguard of the Revenant
* Circlet of Living Fire
* Circlet of the Spirits
* Circlet of True Sight
* Coat of the Forbidden Lyricist
* Coif of Many Shadows
* Coif of the Lost Eye
* Coif of the Shadow Stalker
* Cold-forged Barbute
* Cold-forged Breastplate
* Cold-forged Greaves of Might
* Cold-forged Gussets of Might
* Cold-forged Sabatons of Might
* Cold-forged Spaulders
* Crafted Cobalt
* Crafted Ebon
* Crimson Gauntlets of Ro
* Crimson Sabatons of Ro
* Cuffs of Ro
* Cuirass of the Daywalker
* Cuirass of the Djinn
* Dark League Coat
* Dragon Hide Skullcap
* Drape of Silent Screams
* Drape of the Revenant
* Elven Gloves of Power
* Entwood Shoulder Pads
* Envenomed Coif of Focus
* Flared Plate Spaulders of Ro
* Forgotten Gloves of the Bloodmagus
* Gauntlets of Altruism
* Gauntlets of Rejuvenation
* Gauntlets of the Pharaoh
* Glistening Scale Coat of the Nightwalker
* Glistening Scale Tunic of the Nightwalker
* Glorious Golden Gauntlets of Hyvaito
* Glorious Golden Helm of Hyvaito
* Glorious Golden Spaulders of Hyvaito
* Gloves of Subtle Strength
* Gloves of the Daywalker
* Gloves of the Undying
* Golden Dragon Scale Boots
* Golden Dragon Scale Bracers
* Golden Dragon Scale Coif
* Golden Dragon Scale Gloves
* Greaves of Paranoia
* Guardian Barbute of the Djinn
* Gussets of Deflection
* Gussets of Force
* Handguards of the Daywalker
* Helm of Ancient Wisdom.
* Helm of Dark Sanctity
* Helm of the Cursed
* Helm of the Protector
* Hyvaitos Gold Woven Shoulder Pads
* Hyvaitos Gold Woven Wristguards
* Immovable Barbute
* Knolusamuts Gauntlets
* Leather Gloves of Arazul
* Leggings of Arbitration
* Leggings of Assassination
* Leggings of Conscience
* Leggings of Eerie Foreboding
* Leggings of Enlightened Lore
* Leggings of the Coin
* Leggings of the Greenwood
* Leggings of the Prophet
* Leggings of the Unliving
* Legplates of Sphinxs Wisdom
* Legplates of the Righteous
* Lion Emblazoned Barbute
* Lion Emblazoned Gauntlets
* Lockjaw Hide Vest
* Mail Boots of the Umbra
* Mail Coat of the Umbra
* Mail Gloves of the Voidwalker
* Mail Helm of the Umbra
* Mail Wristguards of the Umbra
* Mantle of Deceiving Beauty
* Mantle of Evergloom
* Mantle of Flames
* Mantle of Many Shadows
* Mithril Alloy Gauntlets
* Mithril Spaulders of the Champion
* Nightfall Coat of the Scoundrel
* Pauldrons of Dark Prayers
* Pauldrons of the Martyr
* Prismatic Scale Boots
* Ringmail Tunic of the Mystic
* Rune Scrawled Gauntlets
* Sciminestras Handguards
* Seething Bracers of Fortitude
* Seething Leggings of Fortitude
* Shimmering Boots of the Coin
* Shoulder Pads of Natures Glory
* Shoulder Pads of the Dark Disciple
* Silver Dragon Scale Breastplate
* Silver Dragon Scale Tonlets
* Silver Dragon Scale Vambraces
* Skullcap of Precision
* Skullcap of the Dark Disciple
* Skullcap of the Night Walker
* Spaulders of Forgotten Glory
* Terror Wrought Mantle
* Totemic Mithril Helm
* Truesilver Coif
* Truesilver Tunic
* Tunic of the Lost Eye
* Tycozamoukhs Skullcap
* Vehemence Laced Handguards
* Wildwood Twisted Gloves
* Wildwood Twisted Leggings
* Wildwood Twisted Shoulder Pads
* Wildwood Twisted Skullcap
* Wish-forged Barbute
* Wish-forged Pauldrons
* Wristguards of Natures Wish
* Wristguards of the Revenant
* Zealots Pauldrons


*** Audio ***

- Jump and attack vocals will now play less repetitively.


*** Commands, Controls, and User Interface ***

- You can now change the size of the icons in your hotkey bars. Right-click on the hotkey bank, select "Set Icon Size," and use the slider to select the icon size you prefer.
- The /emote command should now correctly display your character's name.
- Charms, expendable items, and some pieces of equipment with clickable effects will now show reuse timers and distance tinting like spells do. This can be toggled on or off in the Options menu under User Interface --> Inventory --> Show recast timer for items.
- Characters created with SOGA models switched on can now correctly change their appearance. Appearance changes had been saved but were not being displayed, so after the update your SOGA character will appear with whatever changes you most recently made.
- The Factions tab on the Persona window now displays the current faction value and shows progress within the current degree of faction.
- There is a new command called /showhelm that will allow you to toggle showing a helmet or mask when lowering a robe hood via the /showhood command. This command is temporary until we integrate the two commands together into a single option.
- You can now close windows via the right-click context menu. This is especially useful if you have window frames disabled.
- The /who command will now search using tradeskill level if you specify the artisan class name. For example, typing "/who all alchemist 50 60" will no longer return the names of level 50 to 60 adventurers who are also a lower-level alchemist.
- Double-clicking a house item in your inventory will now attempt to place it.
- Clicking the item link in your chat window after harvesting a collection item will attempt to add the item to a collection in your quest journal.
- The number of house items you have placed in your house is now listed on the main house window.
- The Collect an Item window now shows icons, tooltips, and status reduction, and will indicate if items are located on the floor, ceiling, or wall.
- Item links that contain colons will now work correctly.
- The compass and clock windows now work with clickthrough enabled.
- The onscreen message window now defaults to using clickthrough.
- The login window will now allow use of the keypad for numeric entry.
- The location listed for house items should now give the correct position (wall, floor, or ceiling).
- "Rent Reduction" is now listed as "Status Reduction."
- Partial stacks of equipped items in the Charm slot can now be moved correctly.


*** UI Modders ***

- There is now better tracking for window versions in the user interface.
- /window_version will return the current version of the specified UI window.
- There is also now a new interface property that give detailed version information on UI windows: version=".."
- If the major number does not match, the window will not be displayed (e.g. if the window version in-game is 2.0.0, but your mod's version is 1.0.0, it will not display).
- If the minor version number does not match, some functionality may not work correctly, but the window will still be displayed.
- If the revision version number does not match, there was a cosmetic change to the window.
- There is a new interface properly for modder attribution and commentary that is displayed in /window_version: version_note=""


*** UI Files Updated ***

eq2ui_hud.xml
eq2ui_hud_slider.xml (new file)
eq2ui_mainhud_clock.xml
eq2ui_mainhud_compass.xml
eq2ui_mainhud_hotkey.xml
eq2ui_mainhud_persona.xml
eq2ui_playerhousing.xml
eq2ui_popup.xml
eq2ui_popup_houseitems.xml
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