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Update Notes
2005年09月22日 (木) 00:48 | 編集
Update Notes : 9/21/2005 7:00 AM

*** Desert of Flames ***

- Faction NPC's will now offer your entire group his or her tasks.

Zones and Population
- Altairenanhk should no longer stun the whole zone while fighting.
- Samira will now give chase to those who attack her or her pet.

*** The Splitpaw Saga ***

- The Trial of Harclave has been further tuned for some classes.

*** Quests ***

- The strangely stitched zombie that is part of the Freeport mage subclass quest will now spawn more frequently.

*** Items ***

- Chests with coin in them should now drop correctly off NPCs in the Sinking Sands.
- Raptors in the Sinking Sands should now have a chance to drop loot.
- Gatekeeper Hyzdu will no longer give Argent Bastard Swords as frequently.
- Molt in Nektulos Forest will now drop his loot more often.

*** Zones and Population ***

- Rognog the Angler can again be defeated.
- Dreadwake can once again reach Seth McMannus.

*** Spells and Combat Arts ***

- Creatures will change con color a little sooner than previously for players level 40 and above.
- High yellows, oranges, and red con mobs are now slightly harder to hit with spells and melee attacks.
- Pet classes must do at least one point of damage to an encounter in order to receive experience and loot.
- Red con items should now show their magical resistances properly.

Heroic Opportunites
- Luck's Bite will once again damage enemies.

Bruiser changes:
- Bruising Spirit, Strapping Spirit and Deadly Spirit once again consume health every 6 seconds while the buff is active.

*** Tradeskills ***

- Precious metals and gemstones will now be harvested more often.
- Stonehide and Scaled fistwraps should now produce an product at the pristine state.
- Stonehide and Scaled spiked Cesti should now produce a product at the pristine state.
- Indium and Cobalt Morning Stars should now produce a product at the pristine state.
- Cobalt Executioner's Axes should now produce a product at the pristine state.
- Scaled Leather Cestii will now produce an item when gaining the pristine form of the recipe.

*** Command, Controls, and User Interface ***

- An issue that was causing some users to lock up while "Loading UI Resources" has been fixed.
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